Clue / Riddle |
Solution |
46 is its number, it is burnt orange
body, things with 8 crawl on it, it has 3 mouths that can't eat and it has a blue eye hiding it's grave |
The blue eye is the sapphire in the
spider nest in Level 46 Wilderness. Try to dig below it with a spade. |
A bag belt only? He asked his balding
brothers |
Abbott Langley in the Monastery - Northeast
from Dwarven Mine, northwest of Barbarian Village. |
A great view - watch the rapidly drying
hides get splashed. Check the box your say on. |
The house near Baxtorian Falls. Go
upstairs and search the boxes. |
Aggie I see Lonely and southern
I feel I am neither inside nor outside the house, yet no house would be complete without me. Your treasure
waits beneath me |
At Aggie the Witch's house in Draynor
Village, dig under the window in the south side of the house, south of cauldron. |
A town with a different sort of night
life is your destination. Search for some crates in one of the houses. |
In the clothes shop of Canifis, Morytania. |
Beware of the dog |
Run over to the mansion in East Ardougne
and kill a dog to get the key. |
City of thieves |
Ardougne |
Come to the evil ledge. Yew know
you want to And try not to get stung
|
Edgeville yew tree - Dig around it.
|
Dig near some giant mushrooms behind
the giant tree. |
Dig behind the large mushroom behind
the Grand Tree in Gnome Stronghold. |
Don't forget to feed the chickens |
Just kill any chicken to get the drawer
key. |
Find a crate close to the monk's that
like to paaarty! |
Search the crates in the building with
monks south of Ardougne. |
Four blades I have yet I draw no
blood. But I mash and turn my victims to powder. Search in my head, search in my rafters, Where my blades are
louder. |
It's a crate in the top of Lumbridge/Draynor
windmill. |
Generally speaking, his nose was
very bent |
General Bentnoze in the Goblin Village-
North of Falador |
Go to a village being attacked by trolls,
search the drawers in one of the houses. |
Burthorpe, house with anvils up north.
When you try to open the drawers it says "wait til I get my hands on Penda, he's nicked the key again." Go to pub in Burthorpe
and kill Penda for key. |
I am the token of the strongest love.
My middle is empty, I have no beginning or end. My eye is red yet I can fit like a glove. Go to the place
where money they lend. And dig by the gate to be my friend. |
Downstairs in the West Bank in Varrock
- Dig by the gate. |
Identify the back of this over-acting
brother. (He's a long way from home.)
|
Hamid the monk by the Duel Arena altar |
If a man carried my burden he would
break his back I am not rich but leave silver in my track speak to the keeper of this trail |
A snail - Talk to Gerrant the Fish
Shop owner in Port Sarim. |
I lie lonely and forgotten in mid
wilderness Where the dead rise from their beds Feel free to quarrel and wind me up And dig while you shoot their
heads |
Under the crossbow in Graveyard of
Shadows in the Level 18 Wilderness. Pick up crossbow and dig under it. |
In a town where thieves steal from
stalls search for some drawers in the upstairs of a house near the bank |
East side of river in East Ardougne
- Jerico's house on the 2nd floor. You will need to kill a guard to get a key. |
In a town where wizards hang out search
upstairs of the large house to the north. |
Second floor of a house in Yanille
- North of Magic Guild. You will need to kill a man to get a key for the chest. |
In a town with guards armed with maces,
search the upstairs room of the public house. |
Ardougne Tavern on the west side of
the river, north of the palace. Search the drawers. If it is locked, right click on it and find out why (usually need to kill
something to get a key). |
In a village being attacked by trolls,
search the drawers in one of the houses. |
Burthorpe, house with anvils up north.
When you try to open the drawers it says "wait til I get my hands on Penda, he's nicked the key again" Go to pub in Burthorpe
and kill Penda for key. |
In a village made of bamboo look for
some crates under one of the houses. |
Karamja, in Tai Bwo Wannai, south of
Brimhaven |
It's a guard's life. |
Kill a guard to get the key. |
Look for locked drawers in a house
opposite a workshop in a town where everyone has perfect vision. |
House in Seers Village - South of the
house with anvils. |
Look in the ground floor crates of
houses in Falador |
The house East of Falador East bank.
First crate on right. |
Look in the drawers upstairs in houses
in East Ardougne |
Go across the river. It's the first
house there. (tavern?) |
Must have lots of railings. or Must
be full of railings. |
Search the crate outside the house
with the broken multicannon (near where you start the Dwarf Cannon quest.) It's the first crate to the west with the 'X' on
it. |
Mine was the strangest birth under
the sun. I left the crimson sack, yet life had not begun. Entered the world yet seen by none. |
Lesser cave, Karamja volcano - pick
up red spider eggs and dig. |
My Giant guardians below the market
streets would be fans of rock and roll, if only they could grab hold of it Dig near my green bubbles |
Dig next to the cauldron with green
bubbling liquid in the Varrock sewers by the Moss giants. |
My home is gray and made of stone -
A castle with a search for a meal Hidden in some drawers I am Across from a wooden wheel |
Search the drawers on the second floor
of Lumbridge Castle - Inside the room with a spinning wheel. |
My name is like a tree, yet it
is spelt with a "g" come see the fur which is right near me |
Speak to the child Wilough ("Willow")
in the Varrock Market - Next to the fur merchant. |
Often examined by learners of what
has passed, find me where words of wisdom speak volumes. |
Examiner at Digsite, always gives puzzle
boxes |
One of the sailors in Port Sarim is
your next destination. |
Talk to Captain Tobias in Port Sarim. |
Property of Black Heather |
Kill Black Heather in the Bandit Camp
in the Wilderness. |
Read "How to breed scorpions" by O.W.
Thathurt. |
Go to the second floor of the wizards
tower south-southwest of the Seer's Village, search the bookcase on the northern wall. |
Search for a box in one of the tents
in Al Kharid. |
Head east from the Silk trader into
a tent. |
Search for a crate in Varrock Castle. |
It's one of the crates in the kitchen. |
Search for a crate in a building in
Hemenster. |
Simply search all crates in Hemenster
(City between Fishing guild and Ranging guild.) |
Search the boxes in the house near
the South entrance to Varrock. |
It's the crates inside the big grey
building with nothing else inside except for a ladder. |
Search the chest upstairs in Al Kharid
palace. |
Upstairs 1st one from the east. |
Search the chests in the dwarven mines. |
The small place across the hall from
the General Store inside the mines. |
Search the crate in the left hand tower
of Lumbridge castle. |
Look upstairs in the guard tower in
front of the castle. |
Search the crate near a cart in Port
Khazard. |
Search the crate south of where the
Trawler starts. |
Search the crates in Draynor Manor |
Search all possible crates and boxes
on the third floor in the room to the left of the professor and machine, north end of room, in Draynor Manor. |
Search the crates in a house in Yanille
with a Piano. |
As you enter Yanille, it should be
the first building you come to that's adjacent to the north wall. |
Search the crates in the shed just
north of east Ardougne. |
North of the NorthWest bank by the
diseased sheep - Inside the building that the wood cutter used to be in. |
Search the crates near a cart in Varrock. |
Inside the courtyard of Varrock Castle. |
Search the drawers above shops in Varrock. |
Drawers in room above Clothes shop. |
Search the drawers in the upstairs
of the Bank to the East of Varrock. |
Self explanatory. |
Search the drawers on the first floor
of a building overlooking the Ardougne market. |
House north of Ardougne market; the
only problem here is a bug with the clue that makes it say 1st floor while it is actually on the 2nd floor. |
Search the drawers upstairs in a house
in a village where the pirates have a good time. |
Across the street from the bar in Brimhaven
(2 houses south of Agility Arena, south of the house with a cooking pot symbol.) Go upstairs in that house and search the
drawers. It will say "Shiver me timbers" and not allow you to open the chest. Kill the pirate near that house, he will drop
a key. Use the key on the drawers. |
"Small shoe" often found with rod on
mushroom. |
Speak to the trainer in the Gnome Stronghold
agility arena. |
Snah? i feel all confused like one
of those cakes... |
Talk to Hans in Lumbridge Castle. |
Someone watching the fights in the
Duel Arena is your next destination. |
Talk to Jeed. |
Stand by your man. |
Kill the level 2 Man downstairs to
get a key. |
Surprising? I bet he is.... |
Sir Prysin on the first floor of Varrock
castle. |
The beasts to my east snap claws
and tails The rest to my west can slide and eat fish The northern are silly and jump and wail Dig by my
fire and make a wish |
Between the penguins and scorpions
in the Ardougne Zoo - Dig by the torch. |
The crate in the ground floor of
a church is your next location |
Ardougne church - Next to ladder |
The Keeper of Melzars... Spare?
Skeleton? Anar? |
Talk to Oziach The Rune Plate seller
- West of Edgeville |
There is no "worthier" lord. |
Lord Eirworth in the Elf camp |
This aviator is at the peak of his profession. |
Speak to gnome pilot at the top of
White Wolf Mountain. |
When no weapons are at hand, now is
the time to reflect in Saradomins name! redemption draws closer. |
Entrana in a drawer in the house with
a glass blowing pipe. |
You'll need to look for a town with
a central fountain. Look for a locked chest in the town's chapel. |
Varrock, and the chest says 'property
of Black Heather' --> in Bandit camp in wild, slay her for key. |
You will need to under a cook to
solve this one. |
Search the crates in basement of Lumbridge
Castle. |