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Nature Spirit
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Start: Underground passageway of Sarodomin Temple(where you finish the Priest in Peril Quest).

Speak to: Drezel

Mission Length: Medium

Minimum Requirements: 18 Crafting, some food, ability to defeat a level 30 monster, Restless Ghost must be completed (you need Amulet of Ghostspeak, you can get another one from Father Uhrney if you have completed the quest), Priest in Peril Quest must be completed (basically this is a follow-up quest to it), About 10-20 gp (Silver Sickle mould costs), Teleportation Runes would be nice (optional) since there is quite a bit of walking involved.

Reward: 2 Quest Points,2k defence, 2k hitpoints, 3k crafting exp, a Blessed Silver Sickle, and a Druid Pouch, and with it ability to kill Ghasts in swamp.

  1. Talk to Drezel (in the underground section entrence to Morytania).

  2. He will explain that his friend, Filliman, has been missing and needs to be able to help out travelers.

  3. Go south to the gate and click "No, just go through the gate".

  4. Run (or walk, easier to have 100% energy)all the way down south-west until you see a small circular island. Run around to the end of it and click "Jump Bridge". If you fail, you will take some damage. (Note: higher agility seems to help you cross without falling, as with all other agility obstacles.)

  5. Pick up the Washbowl and there will be a mirror under it, searching in the Grotto will allow you to find the Journal, sorry, I left this out!

  6. Talk to Filliman and make sure you have your amulet on. You have to convince him that he is a ghost, which is finally donw by giving him the mirror.

  7. After he finishes talking, use the Journal (or "give" it to him) with him and he'll explain he wants to become a Nature Spirit and will need 3 things.

  8. He will give you a spell and tell you that you need to be blessed. Go up to Drezel (where he is at the entrance to Morytania) and ask him to bless you. Note that he mentions that you have "Something of the Faith" about you.

  9. Once you are blessed, go back down to the Grotto (Filliman's Home) and talk to him.

  10. Walk north-west until you see some rotten logs on ground. Note that these are not items. Click "Cast Druid Spell" on the scroll Filiman gave to you when you are standing right next to a log and some fungi will appear on the log. Examine the used spell to solve the last of the puzzles.

  11. Take the Fungi and go back to Filliman.

  12. Use the Fungi with the west stone, the Used Druid Spell with the East Stone, and place yourself on the south stone. He will then ask you to enter the grotto (right-click the black part and click Enter Grotto).

  13. He will then explain how to kill the Ghasts, by using a filled druid pouch on them, to materialize them. after that you can kill them normally. He will tell you that you need to make a Silver Sickle so he can bless it for you.

  14. Go to Al Kharid Crafting Shop and buy a Silver Sickle Mould.

  15. Use a Silver Bar with the Furnace and make the Silver Sickle. Making the Silver Sickle gives you 50 Crafting Exp. (thanks to Ltangel).

  16. Go back to Filliman and talk to him in his Grotto.

  17. He will bless the sickle and give you a Druid Pouch, telling you that you need to defeat three Ghasts to help him.

  18. Make sure your Sickle is un-equipped, as you can now use it to cast the Bloom Spell.

  19. Go get three more fungi, branch cuttings or golden pears and prepare to fight some Ghasts.

  20. Kill three Ghasts and go back and talk to him.


Quest Completed!

If you lose your Sickle, just make another (same directions) but use it with the water in the Filliman's Grotto (it's directly north of where you enter, a small pond you could say) and it will automatically be blessed.

Ghasts and the Silver Sickles

Ghasts are souls who have died in the swamp, they drain your Prayer, and give 30 Prayer Exp. (thanks to kyse for the tip) when they're killed. They will attempt to turn your food into rotten food, but they often miss. If you have a filled druid pouch with you, they will become visible instead. You can also 'use' your filled Druid Pouch on a Ghast to make it visible so that you can fight it.

If the Silver Sickle is blessed, you can un-equip it to cast Bloom (casting Bloom drains a random amount of Prayer Points: 1-6 points) and get nature harvests for your Druid Pouch, allowing you to attack the Ghasts.



These are the Ghast Pics and Silver Sickle with Druid Pouch Pics.



Here is the Altar of Nature, once you finish the quest, you can use it to re-charge your Prayer Points to full and a 2nd time to get +2 points (thanks to kyse once again).



And here we have the spell "Bloom" which drains a random amoount of Prayer Points (between 1-6) and if you're near certain special types of logs, branches or small bushes in the swamp, they will bloom and you can pick the fruit. A golden pear gives 3 pouches, a branch 2 and a fungi 1. When filling ht epouch, the game will automatically take the 3 best items in your inventory. The Mort Myre fungi is also used in herblore, for making the Super Energy Restore Potion.

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